3/31/2023 0 Comments Saints row 2 map legend![]() ![]() (Apart from spraying shit, but we'll get to that.) You've got your open city, your side missions, and a central storyline of gang warfare. But I think more important is that everything that SR2 did so brilliantly, SR3 does better. I mean, it's good when a game works at all. Well, the pop-up is awful, but I mean, it runs. I am pleased to report that with Volition taking over the PC coding duties for their own game this time out, it runs like an absolutely dream. Where Saints Row was a naff GTA copycat with added foulness, Saints Row 2 was a splendid mass of noise and substance, brutally murdered by a lazy PC conversion that saw it running more like a flick-book than game. And I feel immensely guilty for not being nearly bothered enough by how grotesquely offensive it is. It's a strong linear narrative precariously laid down within a deranged playground. It's a big, ridiculous thing that's bulging at the edges with nonsensical things to do, yet rigidly structured and extremely well crafted. Its multiple layers of irony are coated in thick layers of idiocy and bombast, creating a game that's simultaneously wickedly smart and phenomenally stupid. It is, on so very many levels, an exceptional game. ![]() I really bloody love Saints Row: The Third. The game is out tomorrow in the Americas, before a team of dedicated THQ staff begin frantically rowing across the vast ocean of the internet to release it in the UK on Friday. Having already detailed a great many elements of the game in two recent previews, below I take on the task of explaining why such an excessively immature game is in fact quite so very mature. Having completed Saints Row: The Third, I'm the Earth's most qualified person to tell you all about it. ![]()
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